I created this game with one other student for a Game Design & Development course. The goal was to re-imagine a classic 2D game in 3D. It is a very simple game like the original, with the premise of controlling a ship and trying to destroy the invaders before they reach you. The pace of the game is quicker, and the music and sound effects give this game a more modern feel.
This game was created in C++ using the Gamebryo engine. My primary responsibilities for this game included creating the graphics and basic animation, player and weapon controls, and simple game logic.
Video
Unfortunately, this video does not contain sound. A new version will be uploaded shortly.