A scene editor with an extensive user interface that allows you to create 3D objects or import models from Maya. The scene can be ray traced with a number of options, including rendering shadows, reflectivity, and translucency.
C++, OpenGL, FLTK
C++, OpenGL, FLTK
An interface that allows you to "morph" one image into another, particularly with faces. Sample video included.
C++, OpenGL, FLTK
C++, OpenGL, FLTK
A user interface for an extensive level editor where you can create, save, and load levels to play a Labyrinth style game within the same program.
C++, OpenGL, FLTK
C++, OpenGL, FLTK
I have developed a number of other projects and will be posting more examples soon.





